GET TO KNOW THE GAME
What is Pirots 2?
Pirots 2 starts on a six-by-six grid and develops the CollectR system with matching-colour amber symbols. The birds collect eligible amber, which can progress through multiple levels. Different feature symbols expand or transform the board, introduce wilds, or alter how gaps can be crossed. The collection idea remains familiar, but the sequel’s board modifiers differ. Treat the grid as a changing board with collectors and levels, rather than assuming it follows a standard cluster-pays rule.
For readers who enjoyed the original collector system and want additional board modifiers. Start with Pirots if its collection rules are still unfamiliar.
What makes it different?
Collecting amber in Pirots 2
Each bird gathers amber of its colour. Amber can upgrade through seven levels, changing the values available to collect.
Pirots 2’s board changes
Feature symbols can expand the grid or transform symbols. Popcorn can fill gaps so a bird can cross an otherwise empty space once.
Retained Pirots 2 bonus state
Three collected bonus symbols trigger a mode retaining grid size, amber levels and feature-meter progress under the bonus rules.
How to explore Pirots 2
- Compare the Pirots 2 six-by-six starting grid with the original game.
- Read the feature-symbol glossary, especially Popcorn, before following a long collection.
- Track amber levels alongside the birds; a higher level and a different collector colour are separate properties.
Ready to explore the controls?
Open the demo and find the rules for the version on screen.
Read the help and paytable inside the game before playing. A free demo lets you explore the format; it does not predict future results or improve the odds of winning.






